PIGUBES
This game was created for Brackeys GameJam 2021.1 - Stronger Together #BrackeysGameJam
In PIGUBES [pig-(c)ubes], you, a grey Space Pig, are defending your space station from horrible red Space Pigs to save your crewmates - the blue Space Pigs!
Disclaimer: We have implemented a survival mode only. After the 10th level, it is getting repetitive and there won't be any new enemy introduced, there will be only more of them. If you find yourself that the game can't beat you after the 35th level then it is probably true.
Controls: WASD, mouse and left button, 1, 2, 3, 4 (alphanumerical). We have an in-game tutorial and formation explanation.
Shop mechanic: Green buffs are applied only when bought and red debuffs are applied when they are NOT bought. By buying red debuffs you are preventing them from being auto-applied.
Portal: Be careful, you may enter the portal earlier to leave the current level. You will lose the money you could get from killing enemies, but you can save yourself if you find yourself low on health.
Credits:
- Developers
- Petr Gondek - lead developer, artist
- Jan Bauer - game developer and difficulty designer
- Martin Peka - AI and formations
- Not team members but they helped us
- Michael Kala - songwriter
- Martin Švarc - shop menu icons artist
- Vojtěch Hypša - Bfxr clicker, proofread
- Šárka Weberová - artist consultant
- and many other playtesters
Status | On hold |
Platforms | HTML5 |
Release date | Feb 21, 2021 |
Authors | Petr Gondek, kuryr04, Empicek, PandaActive |
Genre | Shooter, Action, Survival |
Made with | Unity, Audacity, Aseprite, Bfxr |
Tags | 2D, Casual, Pixel Art, Singleplayer, Top-Down |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | Interactive tutorial |
Development log
- Game Jam finished - ResultsMar 07, 2021
- Released!Feb 21, 2021
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